![]() With this change, you can take advantage of the local terrain. “If you look at a Civilization V map, there’s so much of the map allocated to farms and trading posts and mines and improvements outside the city.” “I felt very clearly that I wanted to make the map much more important in Civilization VI,” said Ed Beach, lead designer of Civilization VI at Firaxis Games, in an interview with GamesBeat. It’s almost as if suburbs surround each city. You can add districts for commercial, religious, scientific, and wonder sites that are considered within the city borders, even though they take up surrounding hexagons. ![]() ![]() The biggest change from Civilization V is the way that cities have been “unstacked.” Rather than taking up a single hexagon, the cities and their various districts can now spill across the map. Three top investment pros open up about what it takes to get your video game funded.
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